Fixed showing percentage for the singleplayer “Race time” setting when “Race criteria” was set to “% Track Time” or “% Track Default”.Fixed restart race button being disabled during a race session.Fixed setting next race length (note: new race length will be displayed after switching to another session, e.g.Fixed multiplayer admin session controls.Fixed setup settings becoming greyed out when one of the step values is “N/A”.Fixed subscribing to “All” content collection in the First Launch Wizard.MultiView monitor side angle setting has been limited to 90 degrees in graphics settings.Ambient and track temperatures in the event screen are now shown in Celsius of Fahrenheit based on the selected units.Greyed out setup settings (including the name and value) that cannot be adjusted.
Settings across the UI can now be adjusted more quickly:.Used to pick the first with the same width. Fixed reverting resolution picking the wrong resolution to revert to.Fixed changing resolutions in windowed mode.Fixed a crash when changing monitor when in fullscreen.Fix using the resolution of the first screen when displaying on any other using borderless.Fix crash when trying to display the game in borderless on a third monitor with a different solution than the first.Fixed delta not resetting correctly after a driver swap.Intended for baking distant lighting into terrain. Added ability to set an emissive map on the Terrain shader.Fixed omni lights being falsely applied to objects with Omni not enabled.Note in Freelook mode to make sure you have selected the vehicle you are focusing on if you are having issues with the headlights not being rendered. Updated Headlights to be culled based on the position of selected vehicle.Fixed Max Headlights PLR value not being respected.Fixed an issue with Headlight assignment not being kept after a driver swap.Set Auto Headlights to turn on at night even if not required.Previous headlight state is retained and this will not cause issues with headlight requirements. On activation headlights will pulse 4 times for a second. Added HUD editor support for Track Limits element.Removed loose fonts from ModDev and fixed font loading from mas files.You can manually adjust the position otherwise. Added “HUD” option to Display position options for Track Limits Info, when set at this it will be placed where the HUD configures.Added ability to configure Track Limits display in HUDs, but fix to set display if not configured.Fixed an issue where going off track again before penalization would not continue the investigation.Fixed AI editor adding connections from pit lane to main path where the game should not (in some cases due to waypoint locations).